Game Producer
CurrentAchievements:• Successfully globally launched the Pokémon Trading Card Game Live as Production lead of card functionality/visualsResponsibilities:• Producer on LiveOps team responsible for helping ship releases and features• Managed 3 teams (Card Logic, Match Logic, Card UI/UX/VFX) to design and build cards for battle through full development cycles• Lead agile ceremonies (Sprint Planning, Daily Stand-Ups, Sprint Reviews, and Sprint Retrospectives)• Create and track development schedules from work discovery to release; executing against game priorities and stakeholders' wishes• Preemptively identify and address any risks, holes in processes, and potential blockers• Create and maintain documentation defining processes, job roles/responsibilities, and glossaries of terminology• Triage bugs to relevant teams• Train and mentor Production staff