Thomas Guillory

Thomas Guillory Email and Phone Number

3d Character Artist @ Capital Games
sacramento, california, united states
Thomas Guillory's Location
Austin, Texas Metropolitan Area, United States
Thomas Guillory's Contact Details

Thomas Guillory work email

Thomas Guillory personal email

About Thomas Guillory

I am currently a 3d Character Artist at EA Capital Games.

Thomas Guillory's Current Company Details
Capital Games

Capital Games

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3d Character Artist
sacramento, california, united states
Website:
capitalgames.com
Employees:
29
Thomas Guillory Work Experience Details
  • Capital Games
    Character Artist
    Capital Games Jul 2022 - Present
    Sacramento, California, United States
    Creating characters and working with outsource to make art for Star Wars Galaxy of Heroes.
  • Panic Button
    3D Generalist
    Panic Button Aug 2018 - Jun 2022
    Austin, Texas Area
    At Panic Button, I worked in many disciplines depending on the needs of our projects. I worked on UIand icon creation for Hob, Torchlight 2, and Doom Eternal. I made 3d creature pets for Torchlight 2 andworked on model cleanup and optimization for Doom Eternal as well as learning Doom's proprietaryengine.Most recently, I've worked on an internal project creating a character and environmental pipeline usingUnreal 5 and high fidelity assets.
  • Disney Interactive
    3D Artist
    Disney Interactive Oct 2015 - Jul 2018
    Palo Alto
    I worked as a 3d generalist who focused mainly on environment art. I have worked on projects in nearlyall stages of development at Disney - from prototyping and preproduction to a finished game.Most days, I was tasked to create environment models which ranged from props to heroic assets likeships all the way to entire levels. I went through all stages of creation - greyboxing with designers,modeling, UVing, texturing, creating lightmap UVs, lighting, baking, implementation in engine, creatingcollision, and setting up final polish items such as light and reflection probes.When environment or prop tasks weren't an immediate need, I worked on fixing or polishing charactersthat came from outsource and occasionally creating characters from scratch.I have worked closely with artists from multiple disciplines, such as animation, UI/UX, and concept.
  • Disney Interactive
    3D Intern
    Disney Interactive Jun 2015 - Oct 2015
    Palo Alto, California
    Worked as an intern mostly doing environment art and some early character exploration for a prototype Star Wars game. This game eventually went into full production, at which point I was hired on full time as a 3d Generalist.
  • Gunpowder Games
    3D Artist
    Gunpowder Games Mar 2015 - Oct 2016
    I worked on the title: Maelstrom, which is a naval ship combat game. I created 3 heroic ship models / textures / materials. I also created some creatures, special attack cannon balls, pickups, and helped contribute to the general look and style of the game.
  • Cubic
    Technical Artist Intern
    Cubic Jan 2015 - May 2015
    Orlando, Florida Area
    Worked as a 3d Environment artist on a 50+ person team. I built naval vessel rooms and pipe systems matching point cloud data and photographs as precisely as possible for military simulation and training. I worked in 3ds Max, UE4, and Photoshop mostly. UVing and LM UVing were incredibly important, as the rooms and pipe systems were incredibly complex and heavy. So good efficient usage of UVs were very important to making sure that the rooms looked realistic and high quality.

Thomas Guillory Skills

Maya 3d Studio Max Photoshop Zbrush After Effects Unity Adobe Photoshop 3d Coat Flash Unreal Editor Microsoft Office Xnormal 3d Modeling Mudbox Computer Animation Open Office Knald Animation

Thomas Guillory Education Details

Frequently Asked Questions about Thomas Guillory

What company does Thomas Guillory work for?

Thomas Guillory works for Capital Games

What is Thomas Guillory's role at the current company?

Thomas Guillory's current role is 3d Character Artist.

What is Thomas Guillory's email address?

Thomas Guillory's email address is tg****@****mes.com

What schools did Thomas Guillory attend?

Thomas Guillory attended The Dave School, University Of Louisiana At Lafayette.

What skills is Thomas Guillory known for?

Thomas Guillory has skills like Maya, 3d Studio Max, Photoshop, Zbrush, After Effects, Unity, Adobe Photoshop, 3d Coat, Flash, Unreal Editor, Microsoft Office, Xnormal.

Who are Thomas Guillory's colleagues?

Thomas Guillory's colleagues are Anthony Shih, Jason Levine, Sam Beattie, Sergio R. Sanchez, Fernanda G. R. Coelho, Christina Davis, Carmela Thiessen.

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